POV-Ray : Newsgroups : povray.binaries.images : cell shader take 2 : cell shader take 2 Server Time
15 Aug 2024 22:23:54 EDT (-0400)
  cell shader take 2  
From: Kevin Loney
Date: 21 Apr 2002 23:24:02
Message: <3cc38252@news.povray.org>
The cell shader has shading. You can specify the number of levels in the
ramp between the highlight and the color of the object and the the highlight
color. There are a couple of other things I'd like to add/modify

anyway, comments?

--
Kevin
http://www.geocities.com/qsquared_1999/
#macro _(r)#if(r<12)#local i=asc(substr("oqshilacefg",r,1))-97;
disc{<mod(i,7)-3,div(i,7)-1,6>,z,.4pigment{rgb 10}}_(r+1)
#end#end _(1)//KL


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